hello guys after so long time aim comming up with my new underconstruction scenery of OTBD airport the runway is almost finshed and also the main ground textures are almost finished, here are some pics i hope you like it more update soon.
I HOPE YOU LIKE IT AND MORE UPDATE WILL SOON POST AGAIN.
hey you are on my 2nd homeland (in fact 1st), why you thought about to design the OTBD/DOH - Doha International Airport? Are you in love with Qatar like me
rahain bhai actually i decided to design this airport bcz first time when i went to pakistan after 10 years, i liked so much doha airport, so i decided to give a rest to sialkot airport bcz i don't know the terminal 3d preview or don't have pics of it, so decided to design this airport and inshallah i will try to finish it soon.
Bilal, it seems that the terminal will be having much more details. Anyhow, please try to keep the scenery as frame rate friendly otherwise the user has no option beside upgradation of PC
yes it will be detailed and i know the problem of frame rates, so i will keep in mind, and before release it i will try on my fs, if it work fine i will release it, otherwise it will be a normal terminal( only outside shape). And for today here are some ne updates.
I WILL TRY IT NOW FOR THE FRAME RATES TO SEE WHAT WILL HAPPEN.
That's looking pretty good. One thing, however, the Oryx Lounge is actually inside the main Terminal. The one you're depicting here is the Premium Terminal.
and FRED thanx for your advice, i din't know that the oryx louge is inside the terminal, and forum member HAMAD also told me same as you, but that is not real big problem, because i regeret to inform you guys that i can't design the terminal like the one which was on the pics, because i have tested it and it gave me the frame rates problem which told me also RAIHAN BHAI to keep in mind and test the scenery before realising. So i will design it in normal shape and will try to finish my airport soon.
AND FRED AIM VERY HAPPY THAT YOU ARE PAING MUCH ATTETNTION ON MY PROJECTS, THANKS ALLOT MAN!!!!!!! [-o< AND ALL FORUM MEMBERS
Yes modelling inside is very tricky as in you need to keep in mind how many LOD's are being used.
Martin from FlyTampa have released their OMAA scenery, they have used a nice trick that can save a lot of FPS. What they did is they used alpha feature in their textures and layers, opacity, etc features from PHotoshop which gives the illusion of looking inside the building but they are not really inside. They are just part of the texture.
The problem with this technique is that if you have a regular graphics card like mine then your graphics card may not always pick out the pictures accurately inside FS and make it look a bit blurry. But its still ok for me.
aim doing exactelly what you said, and inshallah i will try my best to create this beautyfull airport as best i can.
day by day new ideaa comes to my mind, so you know!! when you are confused you need some time to think what is the right desicion; and also i have my last year of my studies and this year will have exam also, so this year i have less time to pay to my scenery, i hope you all undestand.